I enjoyed it! It's a type of puzzle game. I found that even the 4th level was pretty easy.
The particles were pretty fun, although the resolution was bad the bigger the radius got.
I also really enjoy the way the rocket gets moved by the black/white holes, it seems very smooth and makes sense.
A few bugs I noticed:
- Holes are reset when editing, meaning they're "Black Hole"s in the dropbox now but the circle stays white (if it was a white hole before)
- Hole color doesn't change until an attempt is started, I noticed this especially with setting white holes which wouldn't update until I started the attempt.
- A minor nitpick but it was a little annoying that the radius was back to 1, so adjusting size was kind of hard since it overwrites what it previously was.
- I'm not quite sure what the bright blue bars around the screen are (aside from colliders), and they obscure the "force" preview, making it hard to estimate how much I'm using.
A big congratulations however, I think the game is easily understood and the tutorial makes sense fast. The only thing was that I initially tried to click where I wanted it to go and then dragged (did that make sense?).
But again, great game! Those are mostly nitpicks, it was a playable game and was fun! ^^
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Hewo.
I enjoyed it! It's a type of puzzle game. I found that even the 4th level was pretty easy.
The particles were pretty fun, although the resolution was bad the bigger the radius got.
I also really enjoy the way the rocket gets moved by the black/white holes, it seems very smooth and makes sense.
A few bugs I noticed:
- Holes are reset when editing, meaning they're "Black Hole"s in the dropbox now but the circle stays white (if it was a white hole before)
- Hole color doesn't change until an attempt is started, I noticed this especially with setting white holes which wouldn't update until I started the attempt.
- A minor nitpick but it was a little annoying that the radius was back to 1, so adjusting size was kind of hard since it overwrites what it previously was.
- I'm not quite sure what the bright blue bars around the screen are (aside from colliders), and they obscure the "force" preview, making it hard to estimate how much I'm using.
A big congratulations however, I think the game is easily understood and the tutorial makes sense fast. The only thing was that I initially tried to click where I wanted it to go and then dragged (did that make sense?).
But again, great game! Those are mostly nitpicks, it was a playable game and was fun! ^^